About LoveUI
The story, principles, and goals behind LoveUI.
LoveUI exists to bridge the gap between design systems and production-ready product surfaces. It started as an internal collection of reusable UI before becoming an open-source project focused on giving teams source-level control over their interface.
Why it exists
- Real source, not opaque packages. Every install copies TypeScript + Tailwind files into your repo so you can inspect, edit, and version components as if you built them yourself.
- Beyond base components. Teams need workflows—dashboards, onboarding flows, sandboxes, AI surfaces—not just buttons and form fields.
- Composable by design. Everything is built on top of shadcn/ui and Tailwind CSS so the ergonomics remain familiar and flexible.
Origin
LoveUI was created by Connor Love while shipping complex dashboards and collaborative tools. The goal: share opinionated snippets that felt production-ready, yet stayed easy to customise. The library grew gradually—first base components, then feature modules, then sections and snippets tuned for real product teams.
Guiding principles
- Own your UI. Generated files should be indistinguishable from first-party code.
- Bias toward clarity. Prop APIs, documentation, and examples should be easy to follow even for newcomers.
- Accessible by default. Keyboard support, ARIA roles, and sensible focus states are table stakes.
- Composable everything. Components expose slots, render props, and tokens so you can bend them to new use cases without forking.
- Community feedback matters. Roadmap priorities evolve with issue discussions, analytics, and real-world stories.
What’s next
- Grow the component catalog to cover more data-heavy and AI-centric workflows.
- Invest in theming tooling so multi-brand teams can manage palettes and typography more easily.
- Expand documentation with deeper walkthroughs, live sandboxes, and migration guides.
LoveUI is community-driven—your feedback shapes the direction. Share ideas in discussions, propose components, and help us build the UI library we all wish existed sooner.